TABLE OF CONTENTS

NAME

Mojo::Transaction::WebSocket - WebSocket transaction

SYNOPSIS

use Mojo::Transaction::WebSocket;

# Send and receive WebSocket messages
my $ws = Mojo::Transaction::WebSocket->new;
$ws->send('Hello World!');
$ws->on(message => sub {
  my ($ws, $msg) = @_;
  say "Message: $msg";
});
$ws->on(finish => sub {
  my ($ws, $code, $reason) = @_;
  say "WebSocket closed with status $code.";
});

DESCRIPTION

Mojo::Transaction::WebSocket is a container for WebSocket transactions, based on RFC 6455 and RFC 7692.

EVENTS

Mojo::Transaction::WebSocket inherits all events from Mojo::Transaction and can emit the following new ones.

binary

$ws->on(binary => sub {
  my ($ws, $bytes) = @_;
  ...
});

Emitted when a complete WebSocket binary message has been received.

$ws->on(binary => sub {
  my ($ws, $bytes) = @_;
  say "Binary: $bytes";
});

drain

$ws->on(drain => sub {
  my $ws = shift;
  ...
});

Emitted once all data has been sent.

$ws->on(drain => sub {
  my $ws = shift;
  $ws->send(time);
});

finish

$ws->on(finish => sub {
  my ($ws, $code, $reason) = @_;
  ...
});

Emitted when the WebSocket connection has been closed.

frame

$ws->on(frame => sub {
  my ($ws, $frame) = @_;
  ...
});

Emitted when a WebSocket frame has been received.

$ws->on(frame => sub {
  my ($ws, $frame) = @_;
  say "FIN: $frame->[0]";
  say "RSV1: $frame->[1]";
  say "RSV2: $frame->[2]";
  say "RSV3: $frame->[3]";
  say "Opcode: $frame->[4]";
  say "Payload: $frame->[5]";
});

json

$ws->on(json => sub {
  my ($ws, $json) = @_;
  ...
});

Emitted when a complete WebSocket message has been received, all text and binary messages will be automatically JSON decoded. Note that this event only gets emitted when it has at least one subscriber.

$ws->on(json => sub {
  my ($ws, $hash) = @_;
  say "Message: $hash->{msg}";
});

message

$ws->on(message => sub {
  my ($ws, $msg) = @_;
  ...
});

Emitted when a complete WebSocket message has been received, text messages will be automatically decoded. Note that this event only gets emitted when it has at least one subscriber.

$ws->on(message => sub {
  my ($ws, $msg) = @_;
  say "Message: $msg";
});

resume

$tx->on(resume => sub {
  my $tx = shift;
  ...
});

Emitted when transaction is resumed.

text

$ws->on(text => sub {
  my ($ws, $bytes) = @_;
  ...
});

Emitted when a complete WebSocket text message has been received.

$ws->on(text => sub {
  my ($ws, $bytes) = @_;
  say "Text: $bytes";
});

ATTRIBUTES

Mojo::Transaction::WebSocket inherits all attributes from Mojo::Transaction and implements the following new ones.

compressed

my $bool = $ws->compressed;
$ws      = $ws->compressed($bool);

Compress messages with permessage-deflate extension.

established

my $bool = $ws->established;
$ws      = $ws->established($bool);

WebSocket connection established.

handshake

my $handshake = $ws->handshake;
$ws           = $ws->handshake(Mojo::Transaction::HTTP->new);

The original handshake transaction, usually a Mojo::Transaction::HTTP object.

masked

my $bool = $ws->masked;
$ws      = $ws->masked($bool);

Mask outgoing frames with XOR cipher and a random 32-bit key.

max_websocket_size

my $size = $ws->max_websocket_size;
$ws      = $ws->max_websocket_size(1024);

Maximum WebSocket message size in bytes, defaults to the value of the MOJO_MAX_WEBSOCKET_SIZE environment variable or 262144 (256KB).

METHODS

Mojo::Transaction::WebSocket inherits all methods from Mojo::Transaction and implements the following new ones.

build_message

my $frame = $ws->build_message({binary => $bytes});
my $frame = $ws->build_message({text   => $bytes});
my $frame = $ws->build_message({json   => {test => [1, 2, 3]}});
my $frame = $ws->build_message($chars);

Build WebSocket message.

client_read

$ws->client_read($data);

Read data client-side, used to implement user agents such as Mojo::UserAgent.

client_write

my $bytes = $ws->client_write;

Write data client-side, used to implement user agents such as Mojo::UserAgent.

closed

$tx = $tx->closed;

Same as "completed" in Mojo::Transaction, but also indicates that all transaction data has been sent.

connection

my $id = $ws->connection;

Connection identifier.

finish

$ws = $ws->finish;
$ws = $ws->finish(1000);
$ws = $ws->finish(1003 => 'Cannot accept data!');

Close WebSocket connection gracefully.

is_websocket

my $bool = $ws->is_websocket;

True, this is a Mojo::Transaction::WebSocket object.

kept_alive

my $bool = $ws->kept_alive;

Connection has been kept alive.

local_address

my $address = $ws->local_address;

Local interface address.

local_port

my $port = $ws->local_port;

Local interface port.

parse_message

$ws->parse_message([$fin, $rsv1, $rsv2, $rsv3, $op, $payload]);

Parse WebSocket message.

protocol

my $proto = $ws->protocol;

Return negotiated subprotocol or undef.

remote_address

my $address = $ws->remote_address;

Remote interface address.

remote_port

my $port = $ws->remote_port;

Remote interface port.

req

my $req = $ws->req;

Handshake request, usually a Mojo::Message::Request object.

res

my $res = $ws->res;

Handshake response, usually a Mojo::Message::Response object.

resume

$ws = $ws->resume;

Resume "handshake" transaction.

send

$ws = $ws->send({binary => $bytes});
$ws = $ws->send({text   => $bytes});
$ws = $ws->send({json   => {test => [1, 2, 3]}});
$ws = $ws->send([$fin, $rsv1, $rsv2, $rsv3, $op, $payload]);
$ws = $ws->send($chars);
$ws = $ws->send($chars => sub {...});

Send message or frame non-blocking via WebSocket, the optional drain callback will be executed once all data has been written.

# Send "Ping" frame
use Mojo::WebSocket 'WS_PING';
$ws->send([1, 0, 0, 0, WS_PING, 'Hello World!']);

server_read

$ws->server_read($data);

Read data server-side, used to implement web servers such as Mojo::Server::Daemon.

server_write

my $bytes = $ws->server_write;

Write data server-side, used to implement web servers such as Mojo::Server::Daemon.

with_compression

$ws->with_compression;

Negotiate permessage-deflate extension for this WebSocket connection.

with_protocols

my $proto = $ws->with_protocols('v2.proto', 'v1.proto');

Negotiate subprotocol for this WebSocket connection.

SEE ALSO

Mojolicious, Mojolicious::Guides, http://mojolicious.org.